Other members of the Joint Planning and Development Office (JPDO), such as the Department of Defense (DoD) and the Department of Transportation (DoT), have similar CTFM needs. In particular, the proposed game-theoretic CTFM approach is very relevant to the integration of UAVs into the NAS. The DoD is interested in increasing the number of UAVs that can be controlled by one operator. Agent-based automation of coordination between UAVs, and between UAVs and other aircraft, will become an increasing need; the proposed game-theoretic approach is one solution to this problem. The agent-based game-theoretic negotiation strategies can also be integrated into a wide variety of modeling and simulation tools currently employed by the DoD, to help improve the fidelity of such simulations. We build on the ongoing research performed by NASA ARC researcher Shawn Wolfe and his colleagues, on the CTFM simulation system built using the Brahms multi-agent simulation environment. Our game theory module will be a "plug-in" to this toolkit and will enable the CTFM system designers to better appreciate the dynamics of cooperation and competition between the AOCs and the TMU. The obvious technology transition is to the NextGen Airspace project in the area of traffic flow management. The tool can be used both for simulation and for operational automation of CTFM concepts. There are many other potential NASA applications involving multi-agent negotiation and co-opetition, for example in scheduling rocket launches using global coordination.
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